Known for Acting
In the latest musical family film De Grote Sinterklaas film: Gespuis in the Toy Vault, Hugo Hogepief is given the important task of looking after Sinterklaas' key ring. This ring gives access to the safe in which all the presents for Christmas Eve are stored. But when he accidentally falls, Hugo no longer knows who or where he is.
When Mammie and Stan are freed from jail the two once again set their sights on eliminating the Black Petes and Saint Nicholas.
Sinterklaas and the Pieten have a big problem. The castle of Sinterklaas is about to collapse. It must be demolished. That is why Sinterklaas and the Pieten are forced to stay at a campsite. Even Hugo Hogepief is at a loss, because no castle means no presents and gingerbread cookies for the children. Even though Kim Kado, Marco Marsepein and Willem Wortel try their utmost, there is a huge chance that the Sinterklaas party will not happen. But is the castle of Sinterklaas really about to collapse or is it a cunning plan by Stan & Olivier? Kikkie and Paco don't trust everything and start an investigation. Will they manage to save the Sinterklaas party?
The Club of St. Nicholas is surprised when Amerigo, the horse of St. Nicholas, can suddenly talk. They want to discover how this is possible, but before they can find out how this has happened, villain Jef Vandenaere steals the horse. He is hoping to win a talent contest with it. But St. Nicholas' eve can't continue without Amerigo! Will the Club, with the help of Stijn, succeed in finding the horse back on time? And can St. Nicholas' eve still be celebrated this year?
Sinterklaas and his Pieten are on their way to the Netherlands, on their new ship Pakjesboot 13. However, the ship is way too heavily loaded and sinks in the middle of the Atlantic Ocean. The Sint and his Pieten scurry of to a deserted island and luckily all manage to reach it alive. But, how will they now reach the Netherlands...?
Moffel and Piertje go into the wide world to find answers to their questions. Every week they experience new adventures around a certain theme.